Pay. Attention.

No, not to me. As a matter of fact, it’s probably better that you pay me no attention at all. Though I like it when you do. I especially like it when you comment. Because that’s FUN and ENCOURAGING.

No, when I say pay attention, I’m talking to myself. And I’m reminding myself to pay more attention to my kids.

And the irony, of course, is that as I’m writing this I’m paying absolutely no attention to my kids. Granted, it’s 9:53pm, and they should be in bed already. So I shouldn’t HAVE TO pay attention to them right now. The only reason they’re still awake is because daddy is allowing them to play Rock Band with him. And when they’re rocking out, I’m mostly off the hook. Though I do play a mean fake guitar.

What’s even more ironic is that I’ve decided, today, to write about how I’m starting to realize that I should be paying the MOST attention to my kids when they’re playing video games. Because if I don’t, according to some things I’m reading, my kids may one day kill themselves. Yes, I know that sounds a bit extreme. And yesterday when a friend of mine linked to an article, “How Video Games Kill the Mind and Body” on Facebook I had a knee-jerk, “I call bullsh*t” reaction to it after just reading the title, and  after a cursory read of it, I got snarky. My friend called me out on my snarkiness, and so I stepped away from the computer for a little while and spent much of the day thinking about that exchange. After talking with my dear friend M. about some video game concerns, I realized that my friend L. was right. I was playing Devil’s Advocate, I dismissed the concept too soon, and, while it’s extreme, it probably is something parents of young children and teen-agers need to become more aware of.

The article I’m referring to is an interview conducted with Mrs. Elizabeth Wooley, who founded an organization called Online Gamers Anonymous after her son, an avid–and some, including me, would say addicted–online gamer, committed suicide. He started online gaming and became so obsessed with his online life that he stayed up all night playing, quit his job, and became unable to support himself.  A little over a year later he killed himself. She says that after her son died she came in contact with many other families whose children had become so addicted to online video game play that they fell into deep depressions, abandoned their real lives entirely and, after becoming destitute, homeless and unable to get away from the gaming life, killed themselves. She talks about parents who allowed their living child to die of malnutrition because of their utter and complete attentiveness to a game, women who’ve left their husbands to be with men they’ve met gaming online, fathers who neglect their families to play with their online friends, and brilliant teens who lose scholarships because, once on their own in their college dorms, they do nothing but play games all day and night.

I have to say this woman is remarkably fair-minded. She’s not demonizing games. She may be broad-blanketing things a little bit–I, for one, would say that she really needs to clarify that’s she’s talking about ONLINE games rather than all video games; Wii Mario Kart, Kinect Adventures and Rock Band do not share ANY of the characteristics of the games like EverQuest to which she’s referring. But all in all she’s only calling for awareness, moderation, and supervision rather than banning, outlawing, or legislating.

To be fair to me, the visceral reaction I had to this article was borne of a childhood full of scapegoating the media, pushing for regulation and banning, and outright demonizing everything from t.v. shows to video games. I vaguely recall, in my teens, people trying to outlaw Loony Toons, Tom & Jerry and other cartoons for breeding recklessness and violent tendencies in children. Then there were the accusations that Dungeons and Dragons games were making kids violent. Then, video games. And now, the accusation that video games are making kids suicidal. My opinion on these accusations had always been “I never got violent, and I watched Loony Toons ALL THE TIME” (after all, we had a total of 3-5 television stations when I was growing up. What else was on?); “I played Dungeons and Dragons. I don’t think I’m really a sword wielding elf in real life;” and “I play video games. I don’t go outside hitting people with baseball bats after playing Grand Theft Auto.” However, after my friend called me out on my knee-jerk snark, I realized two other things: I have made it a point to NEVER play online video games, and the one time I did play one (Farmville) I found very quickly that I had to get away from it as soon as possible. After all, when my real cat’s food and water bowls were empty and stayed that way for five minutes because my online dog needed to be fed within five minutes of my returning home for the day, I knew there was a problem. I withdrew from the game that very day.

Here are the differences, I think, between online gaming and traditional video games:

1. You can become an entirely other person online. And you can create every single thing about that person, from how they look to how they talk to what their skills are. And these things can be diametrically opposed to who you are in real life. An online gamer can, quite literally, reinvent herself. In the games my family and I play, our characters are pretty well-defined. For instance, I’m a HUGE fan of the Final Fantasy series (I think we’re in the middle of playing XIII now), which is essentially a quest novel in video game form. The main character is always a young Japanimated boy with spiky hair and a bad attitude. Also, he has no parents. And he doesn’t know who he is. Or where he comes from. So we play the entire game as an ill-tempered amnestic orphan. Certainly not an identity we would create for ourselves. And our role is VERY well spelled out. We get stronger, so we can fight proscribed battles that are already programmed into the game and are thus not determined by any choices we make. Just like in a novel. Page 125 is going to come no matter what choices you make. Nothing’s gonna get page 125 there faster or slower except for how much time you put into reading the book. It’s page 125. And nothing is going to change what’s on page 125. The video games I play are predictable and pretty much plotted. Which brings me to my second point.

2. From what I understand of online games, they are totally open-ended. If your avatar (or electronic self) decides to go left rather than right, the entire game is changed forever. It’s like living in a real world rather than a novel. That’s not an option in the games I play. Again, page 125 is going to come to my snarky, amnestic orphan whether I decide to turn left or right. If I can even turn left. Because in the games I play the game makers have ways to prevent me from going left if I haven’t unlocked the plot point that allows me to do so. The idea of playing a game that would allow ONE decision in gaming to change the ENTIRE COURSE of my character’s future terrifies me from a game perspective. You mean I can NEVER KNOW what would happen if I’d just turned right? NEVER? But I can see how, if I let myself get into it, I could find it addicting. I mean, tomorrow, in my real life, the only thing that will happen if I turn right instead of left is that I’ll have to make a U-turn, or go 20 minutes out of my way, to get my kids to summer camp. Other than that, no major change will occur in my future or my fate. But in an online game if I turn left, I could meet my future online life-partner. Or co-quester. In an online game, I would think that amounts to the same thing. Which brings me to my third point.

3. In an online game, the “other characters” are REAL PEOPLE. To be honest, this is the #1 exact thing that has always kept me away from online games. Because, and I say this even to my friends out there who play games online, I am terrified of you. Part of me is terrified of you in the “stranger danger” way. How do I know you’re really you? More importantly, even if you are really you, how do I know that online you’re not pretending to be a kindly elf when in reality you’re a maniacal clown? So there we’ll be, playing along for weeks, or months, hunting trolls together, and I’ll turn around at some point and instead of looking at Lord of the Ring’s Legolas fighting next to me I’ll be looking at that clown from Stephen King’s “It.” SCARIEST. CLOWN. EVER. And then I will have to flee from my computer and hide in a dark closet, rocking. But then I’ll realize I’m in a dark closest, which is where evil clowns from 80’s horror movies like Poltergeist always hide before they kill people, and I’ll have to run out of the closet. And then I’ll see the computer and your maniacal clown face will be there looking at me, laughing. And I’ll cry. So no, I do not want to play Everquest with you. Ever. Also, another part of me is worried that I’m so incompetent at the game play that I’m going to totally wreck your experience, and you’re going to hate me forever. And who wants to play a game to make enemies? Especially of people I love talking to in the school parking lot. Finally, I’m just not a particularly social person, game-wise. If I want to socialize, let’s meet up at each other’s houses to have a glass of wine or something (I’m having a purse party on Saturday! Local friends are welcome to come over!) Or let’s get the kids together for an afternoon swim and have a cup of coffee and some apple strudel.

I’ve digressed there, haven’t I? Okay, maybe a little. The point is that online games bring gamers into contact with real people. And while that terrifies me for all the reasons stated above, I can imagine that for young people whose human interactions are less than stellar, the idea that you’re “meeting up” with your friends online, living a life as a person who is far more awesome than you think you are in real life and does things with far more skill than you think you have in real life, with perhaps more friends than you really have in real life–well, that could be addictive. Which brings me to the fourth difference:

4. Online video games can literally allow gamers to live a second life. I mean, isn’t one of the games out there actually called “Second Life”? That, alone, should tell us something. Especially if our kids are playing it. Kids, teen-agers, twenty-somethings should not have a second life. Second lives are for spies and people in witness protection, not for young people who have not yet gotten their first, real, only life off the ground. Because while sometimes life can resemble a video game (and during my days when I played a lot of games, I often found myself saying to my husband–then boyfriend–you know, this is JUST like in that video game!), a video game life is NOT a life. There is no programmer at work behind all of this. Nothing is pre-written, or proscribed (I mean, unless you believe in predestination. At the risk of sounding like the band Rush, I always choose Free Will. And this could take me on an ENTIRE tangent about God, religion, and all that. But I’ll save that for another entry).

How I want to conclude this one is in saying this:

1. Hey. L. I’m sorry I was snarky. You were right. And now I’m going to post a link to my blog on your page so you can read this and see how you. inspire. me.

2. I’m probably not going to let my kids play online video games. We’ll stick with Rock Band. It gives them a nice introduction to good music, allows me to discuss “inappropriate vs. appropriate dress choices,” and helps me teach them that “Crocodile Rock” does NOT really start with, “I remember when rock was young, Gnomeo and Juliet had so much fun.” )Elton John, I love you, but WHY did you do that to your song? It was a cute movie, it was great that you could actually make “Romeo and Juliet” work as a fairy tale about Garden Gnomes, but WHY did you mess with that song?) Also, “Just Dance” is good. The song “Pata Pata” is Made of Awesome. But the song Lollipop is not the one from the 50’s. It’s a lot . . . less . . . innocent.

3. My friends who really DO play online games, and who I know read this blog because you commented before. And you’re in SCIFI with me (something else I’ll post about later). And any OTHER readers out there who play online games. What do you think? Are they addictive? And if and when you play, do you have a hard time pulling yourself away? And what advice would you give to parents who are okay with their kids playing video games normally, about allowing kids to play online? And this could be not just games like EverQuest and Second Life, but games like Farmville, Club Penguin and Moshi Monsters? Because the girls REALLY want to play on the Moshi Monster online game, but it’s got some of those same “living online” elements that these other games have. Other than only allowing them to play under supervision, limiting their screen time, only allowing them to play after they’ve completed homework and chores, and all that, do you have any other advice?

4. And hey, husband! I think you’re awesome and I’m coming to bed as soon as I publish this. But what do you think about all this?

And finally:

5. What do you all want me to blog about next? I’m taking requests.

Now I’m going to go hug my kids who are still awake, through no fault of my own. I sent them to bed ten minutes after I started writing this. Because I was paying attention.

Published by Diane Masiello

I am a writer and high school English teacher at a Catholic, all-girls private school. I began my teaching and writing career over 30 years ago, earning my Ph.D. in English Education from and first teaching at New York University. After I finished my degree work, my husband and I moved to Florida; I have taught at both Nova Southeastern University and The University of Tampa. I left academia to raise two beautiful daughters and help care for my parents, which is when I turned to blogging to help me process my experiences. I started in 2003 with a LiveJournal entitled "Afternoons with Coffee Spoons" which I eventually translated over to Wordpress. In 2019 I was invited to join "The Gloria Sirens" blog, which gave me space to develop my voice. Over the past few years, as I have raised teenagers and gone back to teaching, my writing has become more focused on the interplay of the Catholic faith, mystery, and storytelling. This has, in 2025, led me to return to writing exclusively for my own blog where I can more fully explore "Every Grace and Blessing" that God has bestowed upon me and those I love.

9 thoughts on “Pay. Attention.

  1. You’re wrong about one thing. We should totally pay attention to you. Because you’re intelligent and thoughtful and AWESOME. And did I mention AWESOME? Cos I should mention AWESOME, because you are.

    Like

  2. I played Farmville for awhile, and it really was addictive. I only played with people I knew, and could “chat” with them while I played. Led to some good conversations. But, last year, I gave it up cold turkey for Lent, and I’ve been glad I did. Sometimes I get the itch to play something like it again, but I haven’t let myself. Far better to get lost in a book!

    Like

  3. As a wife of a former D&D player who loves playing video games with our kids – this hits home. I limit screen time and thus far the only online computer games I allow are ones on the LEGO site and math games. LOL But those are not played with other players – just need to be “online” for them to work. My brother told me a story awhile ago about an online site that my nephew was on. I won’t scare you with details – but suffice it to say that that site is no longer allowed and my nephew’s gaming choices are limited.

    I have never played online games – Tetris is about my speed and Rock Band cringes when I take up the microphone. (But I rock a mean drum set!) But I worry about my kids – esp my son. I try to throw him outside as much as I can. I have his Nintendo DS blocked from the internet and I am the heavy when it comes to screen time is done NOW. I don’t worry for his mental health – but for his motivation in life to do other things, to be the best he can be. And for him to learn his times tables this summer before it kills me….but I digress.

    Of course I’m typing this as I’m ignoring my kids’ pleas to play board games with them this morning – so I shall run and grab up as much kid time as I can….before they hit puberty and want nothing to do with me. :)

    Like

  4. As the apparent resident WoW player, I will give my 2 cents:
    Video games CAN be addictive, just like alcohol use can cause alcoholism. But not everyone who plays MMOs gets sucked in to an unhealthy degree. I enjoy it because it is like a story, a choose-your-own-adventure, and can be fun and engaging. You can also play with friends you know, or friends you make online, and if a problem arises, you can just put them on “ignore” and not think about it again. Way easier than real life, if you ask me :) But I do agree that people with certain personality types can get sucked in to an unhealthy degree. And for kids, we as parents need to pay attention. But as reasonable as the article mentioned was, if someone wrote an article called “How alcohol kills the mind and body”, lots of people would call bullsh*t. Alcohol abuse is harmful, just as video game abuse is harmful. Everything in moderation.
    But that is just my humble opinion

    Like

  5. Multi-Massive Online Role Playing Games are extremely addictive. I should know, before I had kids I played Everquest for about 15 hours a day, and when I wasn’t playing it I was a guide for the game. Which means I played for free because for at least 10 hours a week I had a supremo toon that went around the world helping people out of jams, answering questions, and catching some exploiting the game. I was in the same guild for five years and had a core set of friends in theat guild. I even went to a real life meeting in St. Louis to meet them face to face. I had a great time and everyone was awesome. Some of them were wheelchair bound which explains why they were online so often. I had no excuse other than that I really was obsessed with pregressing to the next level of the game, and the people in my guild actually NEEDED one another to do that. You can’t take on a giagantic dragon that drops nice loot without about 50+ people all doing their jobs to perfection.

    I don’t game much anymore because kids and gaming don’t really mix. I find myself doing the occasional World of Warcraft because you can actually solo almost the entire game (except for the very high end of it) and get in and out and actually get stuff done in an hour or two. My kids like online games and I don’t have an issue with them playing them. They know a game is a game. I also don’t let them use headphones for chatting and I close their chatboxes so they can’t read what others say to them.

    As for the poor lady who lost her son I think I remember that happening, unless it’s a different story. Her son’s nickname was Patches. He had no friends in life, but he made many in the game. Eventually he happened on some people who took advantage of him. He gave them his password to play his character and they picked his character clean and sold all of his stuff. Doesn’t seem like a big deal to most, but he probably put several hundred hours into the game to achieve that. He was so distraught he killed himself. Tragic as it is, you should NEVER give your password to other people, the corporations who own these games remind you of this over and over and over. Also, one thing that is neglected to be said is when gamers lose one of their own they all gather in a special, beautiful spot in the game at night, holding torches, to have a virtual candle lit ceremony. They share stories about that person and they grieve. I know it sounds nerdy but there it is.

    So YES they are extremely addicting. NO they don’t make you kill yourself unless you have other issues that were lying on the surface anyway.

    ps. excuse the typos, I had a few text boxes in my way and they wouldn’t move. I could not see what I was typing for a bit.

    Like

  6. Also, my kids play Moshi Monsters and club penguin online. They have certain chores they do to earn them and if they don’t do the chore we cancel the subscription. I find those games harmless as long as you limit the time they play. Now my Jack is totally obsessed with Xbox, and yes I let him play a lot more often than he should, but he isn’t always playing a shoot’em up game. Sometimes he’s playing Lego Batman or Minecraft where they have to work together and are forced to make decisions together. It’s better than watching TV in my opinion. I also make them read and paint and clean up their messes. Sometimes I even say, “No, you can’t play today.” Then all hell breaks loose LOL. Leaving the house is the key. Go somewhere, get away from the TV.

    Like

  7. I also play World of Warcraft (WoW) and have come to a few conclusions about MMOs:
    1. They can be addictive and all-consuming, but so can a lot of other things, such as alcohol. But I don’t see anybody writing articles called “How alcohol kills your mind and body.” Alcohol ABUSE kills minds and bodies and relationships, but if you use it responsibly, not generally a problem. Same with video games – if you devote many hours per day to it, it can consume you and make you lose track of your real life.
    2. But in moderation, they are seriously fun and can even develop real-world skills, like teamwork, as Corrie pointed out. I was in a guild with my husband, and we would gather 10 people twice a week to play for 2 hours, collaboratively, trying to further our characters in game, and just generally chatting and enjoying everyone’s “company.” We made some online friendships, and if there was ever anyone harmful in any way or even just annoying, we could put him on “ignore” and never see them again. Much easier than real life, IMO.
    3. For young people, as with pretty much everything they do, we, as parents, must supervise (or PAY ATTENTION!). There are guidelines in place to help us know which games have violence, sex, and other adult themes, but it is our job as parents to be the gatekeepers and teach our kids responsibility. But I don’t think MMOs are bad or should be avoided. They are just a game. Certain personalities will always be prone to escapism and addiction. That shouldn’t give the things they get addicted to a bad name. I don’t think alcohol in itself is bad – just the abuse.
    4. I LIKE being my online character for a little while – I have sweet bow skills, wear a size negative zero, and have a dinosaur as a pet! Who wouldn’t want to lose themselves in that for an hour here or there? It’s like losing myself in an awesome book like “The Princess Bride”, but the story just keeps going!

    I hope I haven’t been too snarky or heartless – I just really think that video games/MMOs have their place as entertainment along with movies, TV, books, etc. Just not to the exclusion of life.

    Like

  8. I played Major MUD online through college (I was a level 17 Goblin Warrior) and I even met the other people who played. It is very addictive. The people were kinda scary and very few of them actually had a job or a high school degree. Most still lived with their parents. Once after being pked (player killed) a fellow player was spotted at burger king crying. I’m not sure if that is sad or funny. Probably both. Anyway IMO video games are addictive (probably not things like duck hunt but you know what I mean) and can ruin peoples life so why introduce it to your child not knowing how it will affect them. I know I’m in the minority here but my conviction is to keep my kids away from video games at least while they are young. Maybe when they are older we will look into family games but for right now I think there are better things they can do for entertainment. I think it is the best thing for my children. I have the same conviction about keeping my kids out of public schools and I get the same kind of scorn for that too. But they are my children to raise and it’s my wall to post on.

    Like

Leave a reply to Dennis_H Cancel reply